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Electronic Arts: IDG World Expo Announces Electronic Arts' Participation in E for All (TM) |
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FRAMINGHAM, Mass.--Aug. 21, 2007--Electronic Arts Inc. (EA) has signed on to exhibit at the new Entertainment for All(TM) Expo (E for All(TM)) video game event, scheduled to take place October 18-21, 2007 at the Los Angeles Convention Center, IDG World Expo announced today.
"Electronic Arts' participation reflects the essence of E for All - providing consumers with unprecedented access to the leading video game companies in the business," said Mary Dolaher, CEO of IDG World Expo, which produces the event. "No matter what role you play in the world of video games, E for All is designed for you, because its focus is on what matters - the games. Just like EA's products, E for All is made for all kinds of gamers. We're thrilled to have EA's involvement in this inaugural event and to be able to bring their products to our attendees."
A major independent developer and publisher of interactive entertainment software, EA publishes an industry-leading portfolio of titles that have sold millions of copies worldwide. EA's broad portfolio of franchises includes global perennial blockbusters from its EA SPORTS(TM) brand, including Madden NFL, FIFA Soccer and NBA LIVE. The diverse offerings from its EA(TM) brand feature wholly-owned intellectual properties such as Need For Speed(TM), The Sims(TM) and Burnout(TM) franchises, as well as key Hollywood licenses for games based on The Lord of The Rings(TM), Harry Potter(TM) and The Godfather(TM) properties. Recent EA SPORTS BIG(TM) hit titles include NFL STREET, NBA STREET and FIFA STREET. (Titles to be shown at E for All will be announced at a later date.)
EA's participation in the Expo expands the range of the latest video game titles that consumers will be able to test drive and buy at E for All before they hit store shelves for the holidays. In addition to being first to preview the newest video games and gadgets in advance of the holidays, E for All attendees will be able to participate in tournaments, compete head to head with other gamers on the show's various game stages, and take advantage of social and professional networking opportunities. With an emphasis on video games and the people who play them, E for All will bring together all members of the gaming community - from hardcore and casual gamers, developers and publishers, to industry luminaries, media and retailers.
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EA to Organize Under Four Labels: EA Sports,
EA Games, EA Casual Entertainment and The Sims
New Structure
Brings Teams Closer to Customers and Speeds New Products and Services to
Market
REDWOOD CITY, Calif.--(BUSINESS WIRE)--Electronic Arts Inc.
(NASDAQ:ERTS) today announced that the company will organize its business into
four Labels: EA Sports, EA Games, EA Casual Entertainment and The Sims. Each
Label will operate with dedicated studio and publishing teams focused on
consumer-driven priorities. The new structure is designed to streamline
decision-making, improve global focus, and speed new ideas to the market.
The four Labels will be organized as follows:
- The Sims – Led by Label President Nancy Smith. This team created the
model on which the new organization is built. Upcoming releases include:
MySims™ for the Wii™ and Nintendo DS™, SimCity™ Societies,
and The Sims Castaway Stories and many more.
- EA Games – Led by Label President Frank Gibeau. This label includes
Need for Speed™, Medal of Honor™, SPORE™, Battlefield,
Burnout™, Command & Conquer™, The Simpsons™ and
more. EA Games will also be home to the EA Partners publishing business.
- EA Casual Entertainment – Led by Label President Kathy Vrabeck. This
team will focus on lighter, more accessible games for families and new
consumers. The portfolio will include EA franchises and games such as Harry
Potter™, Boogie™ and others. This group will also be home to EA
Mobile™ and EA’s casual suite of online games, Pogo.com™.
- EA SPORTS – Without question, the strongest brand in interactive
entertainment. This team is responsible for many of the company’s flagship
franchises including Madden NFL, NBA Live, FIFA Soccer, Tiger Woods PGA
TOUR®, NHL® Hockey and NASCAR®. EA Executive Vice President Joel
Linzner will oversee this group until a president of EA Sports is
announced.
The four Labels will be supported by two new groups: Central
Development Services and Global Publishing. Central Development Services, led by
Executive Vice President John Schappert, will include leadership on technology,
operations, EA’s online platform, and the office of the Chief Creative Officer.
EA Global Publishing will be responsible for strategic planning, field
marketing, sales and distribution in Asia, Europe, Latin America and North
America.
The new structure maintains worldwide support teams for
Finance, IT, Legal and Human Resources.
“This transition will be
implemented over the course of the coming months,” said EA Chief Executive
Officer John Riccitiello. “EA is privileged to have a deep bench of proven
talent and our new structure encourages people to bring great ideas into the
market more quickly. There will be more games and services for core consumers
and new gamers and better focus on operational efficiency.”
About
Electronic Arts
Electronic Arts Inc. (EA), headquartered in Redwood
City, California, is the world's leading interactive entertainment software
company. Founded in 1982, the company develops, publishes, and distributes
interactive software worldwide for video game systems, personal computers,
cellular handsets and the Internet. Electronic Arts markets its products under
four brand names: EA SPORTS™, EA™, EA SPORTS BIG™ and POGO™. In fiscal 2007, EA
posted revenue of $3.09 billion and had 24 titles that sold more than one
million copies. EA's homepage and online game site is www.ea.com. More information about
EA's products and full text of press releases can be found on the Internet at http://info.ea.com.
EA, EA
SPORTS, EA SPORTS BIG, POGO, Pogo.com, EA Mobile, The Sims, MySims, SimCity,
Need for Speed, Medal of Honor, Spore, Burnout, Command & Conquer and
Boogie, are trademarks or registered trademarks of Electronic Arts Inc. in the
U.S. and/or other countries. John Madden, NFL, NBA, NHL, NASCAR, Tiger Woods,
PGA TOUR and FIFA are trademarks or other intellectual property of their
respective owners and used with permission. Simpsons TM & ©2007 Twentieth
Century Fox Film Corporation. HARRY POTTER characters, names and related indicia
are trademarks of and © Warner Bros. Entertainment Inc. Harry Potter Publishing
Rights © JKR. Wii and Nintendo DS are trademarks of Nintendo. All other
trademarks are the property of their respective owners.
Some statements
in the future tense contained in this release are forward-looking statements
that are subject to change. These forward-looking statements are subject to
risks and uncertainties that could cause actual events or actual future results
to differ materially from the expectations set forth in the forward-looking
statements. Some of the factors which could cause the Company’s results to
differ materially from its expectations are described in the Company’s Annual
Report on Form 10-K for the year ended March 31, 2007. These forward-looking
statements speak only as of the date of this release and Electronic Arts assumes
no obligation and does not intend to update these forward-looking
statements.
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Spore To Be Delayed Until Late 2008 |
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mirelly writes "Gamers are being forced to wait to get their hands on Spore - the next creation by gaming legend Will Wright.
Publisher Electronic Arts has announced that the title will now be delayed until 2008.
From the BBC News Website
"
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The Sims: EA Announces MySims Created Especially for the Wii and Nintendo DS Platforms |
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Popular Video Game Series Embraces Player Creativity, Customization and Personal Expression Through a New, Delightful Cast of Characters
REDWOOD CITY, Calif.--(BUSINESS WIRE)--Feb. 26, 2007--Electronic Arts (NASDAQ:ERTS) announced today that the company is developing MySims(TM), the first game in a revolutionary new line from the developers of the blockbuster franchise The Sims, designed especially for the Wii(TM) and Nintendo DS(TM) platforms.
MySims introduces a charming cast of whimsical characters while delivering the creativity, customization and classic open-ended gameplay that has enchanted Sims players worldwide. Players begin by creating their own toy-like Sim that reflects their personal style and attitudes. From pig-tails and baseball caps to dreadlocks and Mohawks, the options are endless and the style is unlike any Sims game to date. By unlocking cool new clothing, hairstyles and accessories, players explore the game's incredible depth of customization and expression... and the characters are just the beginning!
Transforming the traditional Sims gameplay for the Wii and Nintendo DS platforms, MySims moves the player to a delightful but disorganized town where -- thanks to the easy and unique controls -- they can re-shape everything and make it their own. The town is rundown, but the player can make it much more dynamic. Using a selection of building blocks, unique patterns and engaging creativity tools, players can design furniture and appliances, architect new homes and businesses, and re-define the entire MySims landscape!
As players explore and build up the town, they will get to know dedicated, long-time residents like the always-busy Mayor Rosalyn P. Marshall and Buddy -- the mostly-lazy hotel Bellhop. Once things start to look up, they'll meet and choose from a variety of colorful, would-be residents. Will they build a restaurant for Gino Delicioso the Italian Chef, or will they help Ocean Breeze set up his Yoga studio instead?
Design is everyone's domain in MySims. From building a new Pizza Oven for Gino to putting the finishing touches on a new roof for Buddy's busy hotel, each completed task will help the town grow. As it expands to new areas, players will receive special building blocks, decorations and patterns which help customize their unique creations. From furniture and buildings to the town as a whole, every choice informs how residents and visitors feel and behave.
"We want MySims to provide a creative play experience like never before on a video game system," said Executive Producer Tim LeTourneau. "By giving players the tools to create literally any kind of world they want in MySims, we're reinforcing the idea that the players create the magic. Will the town support a plethora of spooky, mysterious townsfolk -- or buzz with the laughter and smiles of fun-loving Sims? It's your call! In MySims, what players make... makes all the difference!"
MySims will be available for the Wii and Nintendo DS platforms in fall 2007.
Product Specifications Publisher: Electronic Arts Developer: Electronic Arts Ship Date: Late 2007 Category: Simulation
About MySims MySims is the first game in a revolutionary new line from the developers of the blockbuster franchise The Sims(TM), designed exclusively for the Wii and Nintendo DS platforms. Explore a whole new world that's yours to transform with MySims. Socialize with the locals and uncover all sorts of useful and surprising treasures hidden throughout the town. Accessible and intuitive controls make it enjoyable to create Sims, build their homes, and interact with other Sims and their world. For more information check out www.Mysims.com.
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Investor Relations Unveils New Sims Titles For those of you who trade stock, you're very well aware of such conference calls. For the rest of us, these conference calls serves as the medium where shareholders can grill the board of directors (like EA) and inquire about profits. Sum it up, profits are on track for EA as they've predicted. The entire conference call lasted about 2 hours.
But their 30 minute Q&A session with shareholders, investors, proved some valueable information.
Sims on Next-Gen Consoles
CFO Warren Jenson confirmed The Sims is coming to next generation platforms, specifically for The Wii and the PS3:
"There is a Sims title that is being specifically developed for the Wii platform," said Jenson. "The Sims II holiday edition on PS3 is also coming," said the executive. The release forecast for the game to arrive is either in the 2006 or 2007 holiday season.
SimCity
For us die-hard SimCity fans, yes it's finally official. A new SimCity title is officially in the works.
"There will be another Lord of the Rings [game]... There's a new SimCity game in the pipeline and the next-generation version of Black. Those things alone are all new, relative to fiscal '07," said Jenson.
Spore
This drew up probably some real excitement. You can hear it within the board of directors voices and I bet investors are really happy.
Commenting the progress of Spore, EA's North American publishing boss Frank Gibeau said, "The development on Spore is going great. As you know, it's an extremely ambitious and innovative game. Will and the team over at Emeryville are making strong progress and we're excited about that game shipping in the next fiscal year."
The Sims...3?
Wow, it just seems like not too long ago we were grabbing our mitts on The Sims 2. But Wait...The Sims 3? Yes confirmed early development is starting and expected to be a 2009 launch title. FOr those of you who just want to wait for The Sims 3, well, you do have 2-3 years to wait.
Discuss away! :-)
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| Tuesday, October 17 | | · | Is EA Getting into the Spyware Business? |
| Thursday, April 27 | | · | EA Settles Engineer Class Action on Overtime |
| Tuesday, February 14 | | · | Will Wright to deliver keynote speech at this year's GDC |
| Friday, January 27 | | · | EA Working on The Sims 3? |
| Wednesday, October 05 | | · | EA Settles Class Action on Overtime |
| Sunday, September 11 | | · | Tiffany Spencer, Jino Talens Joins Maxis |
| Saturday, September 03 | | · | EA Shuffles Management |
| Thursday, June 02 | | · | Electronic Arts and QUALCOMM Announce Agreement to Deliver BREW(R) Mobile Games |
| · | EA Gets Creative With Wieden+Kennedy |
| Wednesday, May 18 | | · | EA Updated E3 Division of Site |
| Saturday, May 14 | | · | EA Breaks $3 Billion in annual sales. |
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